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Epic’s latest tool can animate hyperrealistic MetaHumans with an iPhone

Image: Epic Games

Today, Epic is releasing a new tool designed to capture an actor’s facial performance using a device as simple as an iPhone and apply it to a hyperrealistic “MetaHuman” in the Unreal Engine in “minutes.” The feature, dubbed MetaHuman Animator, was detailed at the Game Developers Conference in March but is now available for developers to try out for themselves. Epic has also released a new video today produced by one of its internal teams to show what the tool is capable of.

While Epic’s short film shows off some impressively subtle facial animation, the big benefit the company is emphasizing is the speed with which MetaHuman Animator produces results. “The animation is produced locally using GPU hardware, with the final animation…

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